Remember those high-resolution renders of the iPhone XS and iPhone XS Max successor with the chunky square-shaped camera bump taking up an unhealthy amount of room in the top left-hand corner of the rear panel?
Well, it turns out those renders were probably very accurate.
Ok, there’s no denying that this camera bump is extremely ugly, but that is going to be a monster camera on the iPhone 11 (or iPhone XI..?).
Big scoop over on 9to5mac about the next version of iOS. Apple are finally adding a system wide Dark Mode!
First, the long-awaited Dark Mode is finally coming to the iPhone and iPad with iOS 13. There will be a system-wide Dark Mode that can be enabled in Settings, including a high contrast version, similar to what’s already available on macOS. Speaking of macOS, iPad apps that run on the Mac using Marzipan will finally take advantage of the Dark Mode support on both systems.
Apple Arcade is an interesting new service due to be launched this year by Apple. Time will tell if it can take iOS/Mac gaming to the next level, but the premise is definitely worth watching out for.
Macworld have a good overview:
Beginning sometime in the fall, you’ll be able to pay Apple an unspecified subscription fee that grants access to around 100 “new and exclusive” games. None of the games will have in-app purchases, and they will only be playable on iOS devices and Macs. All of the games will be accessible offline.
This is all smart stuff as games have been among the primary drivers of revenue for the App Store for years now. Apple Arcade could be a sign that Apple is finally taking games seriously
The importance of MFI controllers was also highlighted, which for me would be the real game changer. If Apple can produce a great controller, or allow other manufacturers to, along with incentivizing developers to create in depth, ad free games, then that would make for a really great gaming platform. 1
Subtle clues that Apple wants to get serious about gaming have been dropping for months. With iOS 12, for instance, Apple finally allowed MFi (Made for iPhone) controllers to use the “L3” and “R3” buttons, which you normally activate by pressing down on a gamepad’s thumbsticks. For whatever reason, Apple previously wouldn’t certify controllers that allowed you to do this, which effectively made some iOS ports unplayable. I don’t think it’s an exaggeration to say that this kept iOS gaming from being bigger than it could have been. The new Rotor Riot controller is the first one to take advantage of that, and I have little doubt that others will follow suit in the near future.
A controller and an iPad, or even a Mac, would be a great gaming setup. Play anywhere, get up and running in seconds, no wires, compact. ↩
Almost the Perfect Murder is a true crime book about the murder of Elaine O’Hara in 2012 and the trial or Graham Dwyer which was well documented in the media in Ireland back in 2015.
Written by Paul Williams, the book details the life of Elaine O’Hara, up to the point that she went missing and then onto the crazy coincidences and investigation that brought about the conviction of Graham Dwyer for her murder.
Despite the sometimes graphic content, the book is an easy read and does a good job of laying the facts out to the reader without swaying in favor of anyone. This was, as described by Williams, like a ‘Hollywood’ case that you could easily see a film being made about.
There’s not much I can write here without spoiling the book, but any fans of true crime, particularly those in Ireland, should read this.
Highlight: The investigation and build up of evidence against Dwyer leading to his arrest.
An interesting report from Bloomberg on Apple’s plans for the rest of 2019 and onto 2020. We are at the point where it’s getting harder and harder to make meaningful updates to smartphones year after year, or at least meaningful enough to convince people to upgrade.
Focussing on camera improvements is not exactly a new tactic from Apple, but it is something that is always appreciated when upgrading.
I’m particularly interested in what the 2019 iPhones will bring to the table:
For 2019, Apple plans successors to the iPhone XS and iPhone XS Max – code-named D42 and D43 – and an update to the iPhone XR, said the people. The larger of the new high-end iPhones will have three cameras on the back, and other handsets could eventually come with the upgraded system, too, the people said.
A third camera on the back of the 2019 iPhone will help the device capture a larger field of view and enable a wider range of zoom. It will also capture more pixels so Apple software could, for example, automatically repair a video or photo to fit in a subject that may have been accidentally cut off from the initial shot, according to the people familiar with the plans. The company is also planning an enhanced version of its Live Photos feature, which pins video from before and after each shot to the photo. The new version will double the length of the video from three seconds to six seconds.
This year’s iPhone models will include an upgraded Apple processor and use an updated Face ID sensor for unlocking the device and approving payments, the people said.
Bloomberg are also reporting that iOS 13 will include dark mode, something which I have wanted for a long time:
Apple’s next operating system update, iOS 13, will include a dark mode option for easier nighttime viewing and improvements to CarPlay, the company’s in-vehicle software. There will also be iPad-specific upgrades like a new home screen, the ability to tab through multiple versions of a single app like pages in a web browser, and improvements to file management.
My father landed this book on a shelf in my room years ago after he had read it. As part of an effort to read more books I decided that “Fighting Them on the Beaches” would be a good start.
Written by Nigel Cawthorne, this book takes the reader through the build up to the D-Day landings along the beaches of Northern France. This is a topic that I remember finding interesting back in school, probably aided by the many hours spent playing Medal of Honor games back in the PS2 days.
The book begins by describing the foothold that the Axis powers had over much of Europe at the time, notably the Atlantic Wall which provided a line of defence stretching from Scandinavia to southern France.
The following chapters then describe the weapons and vehicles used, the deception involved and the immense planning by the Allies for D-Day, where they would storm several beaches in northern France and begin their counter attack to take back Europe. The landing themselves are broken down into separate chapters for each beach, codenamed Sword, Juno, Gold, Omaha and Utah.
While sometimes heavy with names of people, places and equipment, the book is a relatively easy read and gives a good account of the scale and importance of the landings. I have a feeling it won’t be the last WW2 book I’ll be reading.
Highlight: The chapter outlining Operation Fortitude, the successful operation by the Allies to convince Hitler that attacks would come in various other parts of Europe and France in order to ensure that Axis forces were not at full strength when they attacked.